In 1999, NVIDIA introduced the term “GPU”, or graphics processing unit, with the release of the GeForce 256 GPU.
This was the first consumer-level hardware-accelerated graphics chip, and it kicked off a GPU product family that continues to this day. Shortly after, NVIDIA introduced the Quadro, a GPU that catered specifically to the computer-aided design (CAD) market.
Even though GPU technology has advanced by leaps and bounds, the direction of the GeForce and Quadro families has remained the same since 1999. The GeForce lineup of GPUs caters to the consumer market, with a focus on the 3D graphics of video games. The Quadro line targets the professional market.
In this research report, we’ll take a closer look at the difference between GeForce and Quadro cards, including the technical differences between both lineups and the professional features Quadros enable.
In this research report, you’ll learn:
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